Meta description:

The character gains Weakness 1 to all Physical damage (Blunt, Slashing, Piercing). One can spend 4AP to negate the effect with a successful Cunning test -5.

  • Name:

    mPhysicalWeakness

  • Displayed name:

    Physical Weakness

  • Description:

    The character gains Weakness 1 to all Physical damage (Blunt, Slashing, Piercing). One can spend 4AP to negate the effect with a successful Cunning test -5.

  • Cost:

  • Script:

    sbw = character:createStat([[sBluntWeakness]],[[temporary]]) sbw.displayName.value = [[Blunt Weakness]] sbw.addNormal([[1]],[[physical]],[[Physical Weakness]]) spw = character:createStat([[sPiercingWeakness]],[[temporary]]) spw.displayName.value = [[Piercing Weakness]] spw.addNormal([[1]],[[physical]],[[Physical Weakness]]) ssw = character:createStat([[sSlashingWeakness]],[[temporary]]) ssw.displayName.value = [[Slashing Weakness]] ssw.addNormal([[1]],[[physical]],[[Physical Weakness]])

  • Duration:

    -1

  • Type:

    1

  • Recurrent script:

  • Add ons:

  • Upgrades: