Meta description:
The character gains Weakness 1 to all Physical damage (Blunt, Slashing, Piercing). One can spend 4AP to negate the effect with a successful Cunning test -5.
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Name:
mPhysicalWeakness
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Displayed name:
Physical Weakness
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Description:
The character gains Weakness 1 to all Physical damage (Blunt, Slashing, Piercing). One can spend 4AP to negate the effect with a successful Cunning test -5.
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Cost:
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Script:
sbw = character:createStat([[sBluntWeakness]],[[temporary]]) sbw.displayName.value = [[Blunt Weakness]] sbw.addNormal([[1]],[[physical]],[[Physical Weakness]]) spw = character:createStat([[sPiercingWeakness]],[[temporary]]) spw.displayName.value = [[Piercing Weakness]] spw.addNormal([[1]],[[physical]],[[Physical Weakness]]) ssw = character:createStat([[sSlashingWeakness]],[[temporary]]) ssw.displayName.value = [[Slashing Weakness]] ssw.addNormal([[1]],[[physical]],[[Physical Weakness]])
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Duration:
-1
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Type:
1
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Recurrent script:
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Add ons:
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Upgrades: